Everything people ask before we start
The questions we get most, answered straight. If yours isn't here, ask the assistant or just write to us.
Frequently asked questions
42 questions
We're a distributed team operating from the Dominican Republic, with Nolim Studios LLC registered in Delaware, United States. We have no walk-in office: we work on Eastern time (ET), which is the same timezone as most of our clients.
Yes. We're structured as a Delaware LLC and operate in Eastern time, so you get nearshore cost efficiency without giving up legal structure, communication or delivery standards. We invoice in US dollars.
Spanish and English, either way. Meetings, documentation and deliverables in whichever your team prefers.
One team owns it end to end: architecture, interface, QA and the years after launch. There's no handoff between a design agency and a development shop, which is where context gets lost and overruns appear.
Yes. Seven products in production, including Domiland (UN Tourism's New Technologies award), SARA (first place at ENAIRE's air-traffic challenge, Madrid 2025) and El Proceso Penal (J.Ex Innovation Award). They're all in the portfolio with their case.
We pick for the problem, not for fashion. In practice: TypeScript, React and Next.js on web; React Native, Flutter and Ionic on mobile; Node.js, Python and Go on the backend; and Unity for games and immersive experiences. If you already have a stack, we work in it.
It depends on scope, and anyone who gives you a number without knowing your operation is making it up. What we do give you is a real range, not a magic number, along with the scope and the technical approach, free and in 24-48 hours.
Fill in the contact form with the context of your operation: what problem you're solving, what you use today, and when you need it. The more context, the more concrete the answer. You get back scope, technical approach and an investment range.
We work in bands, from under US$10,000 to over US$50,000, and with people who are still exploring. If your budget doesn't cover what you need, we'll say so upfront instead of selling you a cut-down version that won't solve the problem.
Because we don't build catalogue products. Two projects with the same description can differ threefold in effort depending on integrations, users and compliance requirements. A price list would give you a comfortable, wrong number; we'd rather quote your actual case.
Scope determines timeline. A focused internal tool can be production-ready in 6 to 10 weeks; a full platform with multiple integrations takes longer, and we'll explain exactly why. We don't give timelines before understanding the project.
Six steps, always in this order: quote, written proposal, information gathering, signed contract, development, launch. There is a signed contract before development starts on every engagement, with no exceptions. Each step has something visible to show for it, so you are never waiting months without seeing anything.
Yes, always. Nothing gets built before a contract is signed, and that is true of every engagement, including the small ones. It sets out the scope, the timeline and the terms of the work, so none of that is left to be settled halfway through.
Yes. We start with a technical audit: we read the code, assess the architecture and tell you honestly what it will take to improve or rebuild it. We don't inherit problems without a plan.
We stay available for updates, fixes and iterations. Software in production needs ongoing attention, and we structure engagements around that from the start rather than as an extra negotiated later.
Yes, and it's what we recommend if you're unsure. Book a 30-minute discovery call: we work out what you need and you leave with the technical approach and a real investment range, with no obligation.
Web platforms, SaaS products, internal business systems, APIs, dashboards and enterprise solutions. If your operation has a need existing tools can't solve cleanly, that's the kind of problem we take on.
See the service: Custom SoftwareWe start with a technical audit. We read the code, assess the architecture and tell you honestly what it will take to improve or rebuild it.
See the service: Custom SoftwareScope determines timeline. A focused internal tool can be production-ready in 6 to 10 weeks; a full platform with multiple integrations takes longer, and we'll tell you exactly why. We don't quote timelines before we understand the project.
See the service: Custom SoftwareSets the technical direction, makes the architecture calls, defines the product roadmap and weighs in on technical hiring. It doesn't stop at strategy: we build with you or build for you, depending on what your team needs at each stage.
See the service: Fractional CTOYou get the same senior judgment without the cost, the recruiting timeline or the full-time commitment a permanent hire requires. We scale the engagement to what your company needs at each phase, not to a fixed headcount.
See the service: Fractional CTOBoth. The difference from a traditional consultant is that we don't stop at the recommendation. The same team that sets the architecture builds it, so the technical direction is always tested against real code.
See the service: Fractional CTOIt depends on where your company is. Some clients need us for a few months to straighten out the architecture and set processes; others keep us on as an ongoing technical partner. We define scope and cadence before we set a timeline.
See the service: Fractional CTOConversational assistants, document intelligence, voice AI agents, automated workflows and domain-specific tools trained on your data. We've shipped them across aviation, legal, healthcare and sales contexts.
See the service: AI & AutomationBoth. We integrate into what you already run, or build new, depending on what your operation actually needs rather than what's convenient for us.
See the service: AI & AutomationGeneric tools serve general purposes. We build for your context, your data and your users, which is what produces better accuracy, real adoption and problems actually solved.
See the service: AI & AutomationA discovery phase that maps your processes and defines success metrics, then building, testing against real data and iterating before anything goes into full deployment.
See the service: AI & AutomationWe've shipped in tourism, healthcare, legal education and government. In practice, any industry with training, complex procedures or hard-to-replicate experiences benefits from immersive technology.
See the service: AR / VR ExperiencesIt ranges from standalone headsets like Meta Quest to mobile AR that needs no headset at all. We decide during discovery, based on your budget and where your users actually are.
See the service: AR / VR ExperiencesYes. AR product visualization, virtual showrooms and immersive brand experiences all apply. Domiland, the tourism metaverse we built for the Dominican Republic, won UN Tourism's New Technologies award doing exactly that.
See the service: AR / VR ExperiencesWe build in completion rates, performance scoring and interaction tracking, so engagement and outcomes are visible rather than assumed.
See the service: AR / VR ExperiencesYes. We develop cross-platform with React Native and Ionic, so a single codebase runs on both. When a project requires native performance we build native, and we tell you upfront which approach fits your case.
See the service: Mobile AppsYes. We start with a UX audit of what exists, identify what's working and what isn't, and build a roadmap from there: business goals first, then architecture.
See the service: Mobile AppsWe manage the full process for the Apple App Store and Google Play, including compliance, screenshots, descriptions and versioning. You own the accounts; we handle the process.
See the service: Mobile AppsEducational games, corporate training experiences, civic engagement platforms and entertainment titles for mobile and PC. We work in Unity and have shipped across legal, health and civic sectors.
See the service: Video GamesYes, and we've proven it. El Proceso Penal gamified the Dominican criminal procedure code and won a national innovation award; La Gran Travesía did the same for the Constitution. Games drive retention and comprehension in ways traditional training doesn't.
See the service: Video GamesA focused mobile game with defined scope takes 3 to 6 months. A complex multi-platform title with custom mechanics takes longer. We define scope before quoting timelines, because in game development scope is everything.
See the service: Video GamesYes. Concept art, 3D modelling, UI, sound integration, gameplay programming and QA are all handled by the Nolim team. You work with one studio, not a chain of contractors.
See the service: Video GamesBoth, depending on what you need. We can hand over a platform your team operates, or stay on as the technical partner running releases, monitoring and iteration. We run our own SaaS, so neither is theoretical for us.
See the service: SaaS ProductsIt's an architectural decision made before the first line of code, not a later migration. We choose the isolation model that matches your compliance needs and your cost ceiling, and we explain the trade-off rather than picking silently.
See the service: SaaS ProductsYes, starting with a technical audit. We read the code, assess the architecture and tell you honestly what it takes to stabilize, extend or rebuild it. We don't inherit problems without a plan.
See the service: SaaS ProductsDiscovery on the business model and value metric first, since they drive the data model. Then architecture, a thin end-to-end slice in production early, and iteration against real usage instead of a feature list.
See the service: SaaS Products
Let's build what others can't imagine
Book 30 minutes. You leave with a clear technical path and a real investment range, with no obligation.
